![]() ![]() ![]() The attack and release times go right down to 0ms. Over-easy compression can be dialled in using negative ratios and/or the Bleed control, which causes the compression amount to gradually increase above the threshold. The knee can be softened, a ceiling set so that compression is relaxed above a certain level (great for explosive drum sounds, allowing the transient to 'poke through'), and hysteresis dialled in, which you'd use to prevent 'chatter' in gating/expansion. Likewise, the Knee Graph can be radically reshaped. For instance, increasing Attack or Release Type can give a more squashy, delayed reaction to the input. The shape of attack and release curves can be modified extensively, with the results shown on the Response Graph. It's all a bit overwhelming at first - we strongly recommend reading the manual, downloadable from DMG Audio's site, as it gives a clear explanation of each parameter. ![]()
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